The concurrent design and verification of hardware and software has become a reality thanks to a plethora of resources in ESL flows, emulation, modeling and standards, and more. There once was a time ...
Digital goods are increasingly being bundled with physical goods to make them easier to merchandise. FastCo.Labs brought together three designers at the NYC-based creative agency Code and Theory to ...
Hardware/software co-design has been talked about, and predicted to be a problem, for at least two decades now. Why has the hardware/software development world not come to an end? In 1999, Wilf ...
Software-defined hardware may be the ultimate Shift Left approach as chip design grows closer to true co-design than ever with potential capacity baked into the hardware, and greater functionality ...
Even when you start with a genuinely great idea, moving from software development to designing and building physical tech products isn’t a simple shift. It not only requires your team to learn new ...
Take personal media players. From a technological standpoint, products like the iPod could have been developed a decade ago, but they would have been the size of a suitcase. Understandably, more ...
Greg Evans, CEO of WelComm Inc. and PSMA Marketing Committee member, contributed to this article. For nearly two decades now, digital implementations of power-supply designs have been implemented in ...
Adobe has ventured where few software companies have gone. It’s now in the hardware business with the debut of Adobe Ink & Slide, a digital tablet pen and ruler set for Apple’s iPad linked to the ...
The problem with today's existing methodologies is that verification issubservient to design. This principle requires a shift in paradigm,especially in designing complex electronic systems. Why?
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