Does anyone know if there some way to apply shader-based antialiasing (FXAA, SMAA, MLAA, etc.) to video footage that is already rendered? I'm trying to clean up edges on footage from an old 3D game at ...
(1) Smoothing a distorted communications signal by applying techniques that add data or filter out unwanted noise. (2) Smoothing the jagged appearance of diagonal lines in a bitmapped image. The ...
Supersampling, TXAA, MSAA, SMAA, MLAA, FXAA, oh my! It's hard to understand what types of antialiasing do even though they all get rid of jagged edges, but we explain them all in brief for you.