News

Larian Studios’ Baldur’s Gate 3 had its release date hidden in plain sight for five years before releasing on PC.
Swen Vincke is the founder of Larian Studios, whose back catalogue includes the likes of Divine Divinity, Beyond Divinity, Divinity 2: Ego Draconis, Divinity 2: The Dragon Knight Saga, ...
Swen Vincke and Larian celebrate the last major content update for Baldur's Gate 3, and say now they'll 'focus on making our next big thing as good as we can' ...
The founder of the game studio Arkane triggers the fundamental debate after the Xbox layoffs: Is the Game Pass gaming ...
Baldur's Gate 3 director Swen Vincke teases that Larian has been "buzzing with all the new exciting stuff" while the post-launch teams have been hard at work on the RPG's big updates ...
I n a new BAFTA video interview, Larian CEO Swen Vincke revealed that he was actually worried Baldur's Gate 3 wouldn't be long enough, an anxiety that's pretty rich in hindsight, given that some ...
Swen Vincke: I think this is a frustration that developers have had forever, alright, because we've always been dependent on third parties. I mean, like, when I started out as an industry, ...
With its 97% score, Baldur's Gate 3 became the highest-scoring game in PC Gamer UK's 30-year history. At the time, we called it "an unrivalled RPG that will swallow your life whole". And for an ...
Baldur's Gate 3 director Swen Vincke says Larian is "deep in the trenches" with its "crazy ambitious" new RPG, and that "I hope I can tell you 5 years from now" that "we cracked it" ...
Head of Larian Studios Swen Vincke said Baldur’s Gate 3 on Xbox will release in 2023 after all, following development issues on the Series S. Vin. BetFTW NFL NBA NHL MLB WNBA Newsletter.
Baldur's Gate Baldur's Gate 3 director Swen Vincke says Larian is "deep in the trenches" with its "crazy ambitious" new RPG, and that "I hope I can tell you 5 years from now" that "we cracked it" ...
'Baldur's Gate 3' director Swen Vincke explains the upcoming third installment of the popular RPG series' approach to crafting a virtual 'Dungeons & Dragons' campaign: "We give the player lots of ...