Epic Games CEO Tim Sweeney in a media roundtable interview during the latest Unreal Fest event in Seoul, South Korea suggested the reason for the performance issues with some games using Unreal Engine ...
Tim Sweeney, CEO of Epic Games, has stated his belief that Unreal Engine 5‘s poor performance on select hardware is down to developers not properly optimising the technology. Korean website This Is ...
It’s possible Epic shoulders some responsibility for this as much as the developers of these games. Many studios build for top-tier hardware first and leave optimization and low-spec testing for the ...
Immortals of Aveum is introducing a new way to think about optimizing your games on PC. It’s called the Performance Budget Tool, and it’s meant to help guide players through the dense graphics menu to ...
Epic Games has outlined performance gains from Nanite compute materials in Unreal Engine 5.4, highlighting the benefits of ...
Overview of how Valorant devs were able to launch on console with the same fidelity of PCs utilizing the many versions of Unreal Engine, and teasing new playable options.
A former Bethesda artist has said the studio thought about swapping to Unreal Engine 5 for Xbox's Starfield, but stuck with ...
NVIDIA has released more details on how you can optimize your ray tracing graphics with the new NVIDIA RTX Branch of Unreal Engine 5 which is now available for developers and designers to use. “NvRTX ...
Additional reporting by Alex Calvin. For developers just starting in the industry, the task of choosing the best game engine can be daunting. Here, we'll try to address many of the issues concerning ...