FromSoftware is famous for its approach to difficulty, and Dark Souls bosses like Ornstein, Smough, and Artorias emphasize ...
In a recent interview, former PlayStation exec Shuhei Yoshida confirms FromSoftware turned down working on Demon's Souls 2.
That meant the developer looked elsewhere for a publisher with Dark Souls, according to former PlayStation boss Shuhei ...
Yoshida detailed what went down after Demon's Souls won Game of the Year from GameSpot and proved more popular than expected.
FromSoftware in collaboration with Sony Japan Studio developed Demon's Souls, the game that is considered the first Soulslike ...
FromSoftware did not want Sony to publish Dark Souls due to its poor treatment of Demon's Souls. It partnered with Bandai ...
Here are the top 10 best weapons in Dark Souls, ranked based on their usefulness, availability, and playstyle: Black Knight ...
Due to the game’s high difficulty and negative early playtests, Sony decided not to localise Demon’s Souls for an English language release. Instead, in the US the game was published by Atlus and in ...
FromSoftware is one of the best video game developers around, and Sony missed out on their success because of a certain bad decision.
Nightreign puts an end to the rumors and reveals the real reason why we will see bosses we have seen in other games.
Former SIE president Shuhei Yoshida blamed the closure of PlayStation's Japan Studio on market conditions, stating that the ...
For its next game, Elden Ring Nightreign, FromSoftware is going all-in on the bosses. This roguelike-ish co-op game is fully combat focused, with each of Nightreign’s runs pitting players against an ...