God of War Ragnarök is now out on PC, so we spoke to the team responsible to porting the game from PS5. We cover shader compilation, DX12 challenges and more.
The Monsters & Memories team has a new development update covering July and August. This comes after stress tests and play tests, and recaps some of the development progress and insights ...
The biggest difference from Age of Empires is that players wage war via pantheons stemming from ... to perform magic and summing creatures. These God powers can range from big attacks like ...
Progress in the blind and visually impaired accessibility space is happening, but it's slow. Periphery Synthetic's ...
Better cooling translates to better performance, and this is particularly important for a handheld device like the ROG Ally X that packs serious power.
It is 50 years since the transmission of the first episode of Rising Damp, the ITV sitcom featuring Leonard Rossiter as ...
In other words, ray tracing makes games like God of War: Ragnarok appear more realistic ... While the PS4's UI design felt seamless, letting you pick up a game where you left off from standby ...
Those looking to enhance the performance and visual quality of God of War Ragnarok can use these graphics settings for an ...
The Norse Gods can be an acquired taste and the developers took inspiration from real-life biker gangs. It is worth noting ...