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DirectX Raytracing (DXR) 1.2 is set to bring a "game-changing" boost to performance in games with ray-tracing enabled. This is excellent news as ray-tracing is one of the most cutting-edge and ...
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Microsoft promises 2X performance boost with next-gen ray tracingMicrosoft says DXR 1.2 offers up to a 2.3x performance boost in ray tracing games. DXR 1.2 includes shader execution reordering and opacity micromaps. These features orginally debuted with Nvidia ...
For this reason, Microsoft has promised to improve Ray tracing performance on PCs using software. The Windows OS maker says its next version of DirectX Raytracing (DXR) 1.2 will bring a major ...
as was the case with DXR 1.0 in fall 2018 and DXR 1.1 two years later. Since ray tracing in Windows games can still significantly reduce frame rates compared to pure rasterization processes ...
Microsoft unveiled its DirectX Raytracing (DXR) 1.2 update. This, claims Microsoft, will improve performance while keeping visual fidelity high. Notably, some titles have ray tracing as a ...
This would be a ridiculous idea if they hadn't made it real. Using raster hardware for ray-tracing isn't super new either; I remember that Pascal cards could run Quake II RTX, and I got around 40 ...
This The Last of Us Part II Remastered custom ray-tracing mod for global illumination and ambient occlusion running in 8K ...
The other major Nvidia technology supported by the new Switch is G-Sync, which prevents screen tearing when games are running ...
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Nintendo has confirmed the Switch 2 uses DLSS and ray tracing technology, but has yet to go into detail on how exactly, or ...
The Switch 2 has ten times the graphics performance of the original Switch and uses dedicated ray-tracing (RT) Cores to ...
Nvidia says that its chip enables DLSS support on the Nintendo Switch 2, allowing the console to upscale games and provide ...
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