News

If your next real-time or game project is missing a stable, saloon or sheriff’s office, this drop is worth a stop: 260 ...
With the 4th installment of our Plasticity series we are back at our Watch. This time we’re importing the model into Cinema ...
Houdini storms FMX 2025 as Platinum Partner with the Houdini HIVE. In sessions in Raum Mannheim and Bertha-Benz-Saal, artists ...
Unity 6.1 introduces 3D water deformation, Deferred+ rendering in URP, Variable Rate Shading, bicubic lightmap sampling, and experimental WebGPU support.
ICE 2025.II—also known as the 3D Environment Conference—is heading your way on 21 and 22 May 2025. Organised by the ICE.ART team, the event promises two days of 3D-centric knowledge exchange. The call ...
Greyscalegorilla Studio 1.3 enhances the Smart Send feature, allowing users to transfer not just materials but also HDRIs, Gobos, Area Light Maps, and Surface Imperfections directly into Cinema 4D.
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You will receive important news, information about new articles, and maybe even a joke or two. It’s free, and you can unsubscribe at any moment!
You will receive important news, information about new articles, and maybe even a joke or two. It’s free, and you can unsubscribe at any moment!