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Recent work has shown that deep neural networks are capable ofapproximating both value functions and policies in reinforcementlearning domains featuring continuous state and actionspaces. However, to ...
You may either type your answers or write them by hand, but you must have a copy with you in discussion section. In discussion section, your TA will check that you made a good effort on the problem ...
Hour of Code is an initiative led by the non-profit Code.org to encourage non-programmers to spend an hour programming. The Hour of Code lessons are available all year, but the focus of the initiative ...
Patrick MacAlpine and Peter Stone.
Artificial Intelligence and Life in 2030. Peter Stone, Rodney Brooks, Erik Brynjolfsson, Ryan Calo, Oren Etzioni, Greg Hager, Julia Hirschberg, Shivaram ...
Transfer Learning for Reinforcement Learning Domains: A Survey. Matthew E. Taylor and Peter Stone. Journal of Machine Learning Research, 10(1):1633–1685, 2009.
Transfer Learning for Reinforcement Learning on a Physical Robot. Samuel Barrett, Matt E. Taylor, and Peter Stone. In Ninth International Conference on Autonomous Agents and Multiagent Systems - ...
Prioritized Role Assignment for Marking. Patrick MacAlpine and Peter Stone. In Sven Behnke, Daniel D. Lee, Sanem Sariel, and Raymond Sheh, editors, RoboCup 2016: Robot Soccer World Cup XX, Lecture ...
Policy Gradient Reinforcement Learning for Fast Quadrupedal Locomotion. Nate Kohl and Peter Stone.
Reasoning about Hypothetical Agent Behaviours and their Parameters. Stefano Albrecht and Peter Stone. In Proceedings of the 16th International Conference on Autonomous Agents and Multiagent Systems ...
Multiagent Systems: A survey from a machine learning perspective. Peter Stone and Manuela Veloso. Autonomous Robots, 8(3):345–383, July 2000. @Article(MASsurvey, Author="Peter Stone and Manuela Veloso ...
In RoboCup, the problem of quickly and accurately processing visual data continues to pose a significant challenge. The Aldebaran Nao, currently used by the Standard Platform League, has two cameras ...
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