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Hidetaka Miyazaki does not believe in making games easier for you, if you want to win, you have to earn it. Here is a ranked ...
Nintendo posted a three-part interview series with The Duskbloods director Hidetaka Miyazaki, going over what ... "One thing I love doing in any game I direct is leaving fragments of lore and ...
After 14 years of exploring Skyrim, I am sure that Hidetaka Miyazaki can take things up a notch in his next Soulslike by ...
Hidetaka Miyazaki: A few things. First, Elden Ring ... we have a lot of game directors and designers who are growing, so we'd love to keep an open mind in terms of the types of games that we ...
"The first time I played one of Hidetaka Miyazaki’s games ... His most profound loves are for CRPGs, immersive sims, and any game whose ambition outstrips its budget. He thinks you're all ...
some things are harder now Compare it to FromSoftware all you want, but the devs on this extremely promising hardcore action RPG say they're making "more than just a Soulslike" Hidetaka Miyazaki ...
Its sheer size necessitated the time it took to work on it. Miyazaki acknowledges that it’s been a while since Elden Ring’s launch. “What really defines Elden Ring as a game is that ...
they have uncovered not only some fascinating facts about the game’s soundtrack but some interesting tidbits about the origins and significance of Elden Ring creator Hidetaka Miyazaki’s often ...
Over the last decade though, the company has become inseparably associated with the output of Hidetaka Miyazaki ... There is a lot to love about Déraciné, from the gorgeous, detailed ...