HTC has launched the VIVE Focus Vision as an upgraded version of the VIVE Focus 3 VR headset, including color passthrough and ...
HTC today revealed its next standalone XR headset, the Vive Focus Vision. The company appears to be appealing again to ...
The VR headset boasts a high-resolution display (5K with 2448x2448 pixels per eye) and a 90-hertz refresh rate, providing ...
It resembles a mix between the Vive Focus 3 and the Vive Elite XR headset. The Vive Focus Vision doesn't reinvent MR headsets with any of its specs. They're similar to those offered on the Vive ...
A new contender has entered the VR and XR space, and it looks like the real deal–especially for long, high-end gaming sessions. HTC Vive finally unveiled its latest headset: the Vive Focus ...
The HTC Vive Focus Vision doesn’t just do the standalone thing, but can also handle visually lossless PCVR in a way that’ll finally give early adopters a reason to upgrade. Effectively an upgraded ...
HTC has deliberately tried to keep the headset similar to the Vive Focus 3 released in 2021. It works with the same accessories and trackers as HTC's current lineup, and unlike the primarily ...
HTC Vive Focus Vision is equipped with a 5K LCD screen The mixed reality headset offers support for face and eye tracking The HTC Vive Focus Vision can run for two ...
Features standalone XR as well as DisplayPort mode for visually lossless PCVR Stereoscopic passthrough for an accurate sense of depth in Mixed Reality Built on the success of VIVE Focus 3 – the ...
HTC’s new Vive Focus Vision extended reality headset aims to deliver the same experiences as the Apple Vision Pro for a more affordable price.
It’s basically an upgraded Vive Focus 3 with dual 16MP cameras with color passthrough, eye tracking, and automatic lens adjustments. Mozilla exits the fediverse and will shutter its Mastodon ...
HTC's newest Vive VR headset is its first consumer-friendly model to feature eye tracking. The Vive Focus Vision is a standalone headset with internal sensors that can track the user's eyes ...