It's one of the biggest zones BioWare has ever made, rivaling the alien moonscapes of Mass Effect: Andromeda, but it's also a quagmire. So much so that, back in 2015, PCG global editor-in-chief Phil ...
It was BioWare’s first single-player game in years, the first new Dragon Age in almost a decade, and a chance for BioWare to prove that EA shouldn’t ignore the demand for single-player RPGs.
BioWare art director Matt Rhodes has shared 21 character concepts that never made it into Dragon Age: Inquisition on X: "The Everything App." The rejected character pitches were originally intended to ...
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