
How to make the script wait/sleep in a simple way in unity
There are many ways to wait in Unity. They are really simple but I think it's worth covering most ways to do it: 1.With a coroutine and WaitForSeconds. This is by far the simplest way. Put all …
Unity: Conflict between new InputSystem and old EventSystem
Nov 26, 2020 · You probably tried to import a new input system package for multiple input devices compatibility. These type of errors are due to conflict between old and new input system …
Unity - converting a Quaternion to a Vector3 - Stack Overflow
Unity - converting a Quaternion to a Vector3 Asked 5 years, 3 months ago Modified 5 years, 3 months ago Viewed 18k times
Cannot finish the game in Unity using Application.Quit()
Dec 21, 2021 · You can quit a game in Unity by calling the Application.Quit function, which will close a running application. However, while this works to end a built application, Application …
In Unity, how can I pass values from one script to another?
Dec 15, 2012 · 31 In Unity, I want one object to have a falling speed variable that all the other objects can access. For various reasons, I can't use the inbuilt gravity for what I'm trying to do. …
I can't activate the license in unity hub - Stack Overflow
Nov 17, 2019 · reinstall Unity Hub, not it can see the license, login is also done by itself. Update: To make thing simpler, use a pre-UnityHub version of editor (for me it's Unity 2017.4.40) to …
c# - Unity - IEnumerator's yield return null - Stack Overflow
Jan 18, 2017 · I'm currently trying to understand IEnumerator & Coroutine within the context of Unity and am not too confident on what the "yield return null" performs. At the moment i …
windows - Unity hub not logging in - Stack Overflow
Apr 23, 2022 · What registry key was that specifically? Been trying to get that solved for weeks already. Only way it functions is by downgrading Unity Hub to 2.x and hope it doesn't auto …
Unity Input.GetKeyDown(KeyCode.Space) not detecting key Press
Aug 29, 2020 · Unity Input.GetKeyDown (KeyCode.Space) not detecting key Press Asked 5 years, 2 months ago Modified 2 years, 9 months ago Viewed 25k times
Rotate object in Unity 3D - Stack Overflow
transform.rotation = Quaternion.LookRotation(Input.acceleration.normalized, Vector3.up); But i would like to rotate object like for example screen is rotating - 0, 90, 180 and 360 degrees. …