
Welcome to Processing! / Processing.org
Processing is a flexible software sketchbook and a language for learning how to code. Since 2001, Processing has promoted software literacy within the visual arts and visual literacy …
Processing - Wikipedia
Processing uses the Java programming language, with additional simplifications such as additional classes and aliased mathematical functions and operations. It also provides a …
Processing Foundation
We work toward our goals by developing and distributing a group of related software projects, which includes Processing (Java), p5.js (JavaScript), and Processing Android, and by …
Learn - OpenProcessing
Learn creative coding and explore new topics with these tutorials from the community. Get started with these step-by-step tutorials created by our community to learn the basics of coding with …
Information Processing in Cognitive Psychology & Intelligence
Nov 24, 2025 · Information processing in psychology is an approach that treats the mind as a system that receives input, transforms it through ordered mental operations, and produces …
Introduction to Processing | Java - GeeksforGeeks
Jul 12, 2025 · Processing was created in 2001 by Ben Fry and Casey Reas, who were both students at the Massachusetts Institute of Technology (MIT) at the time. They wanted to …
Reference / Processing.org
Help us continue with your generosity! Returns the number of milliseconds (thousandths of a second) since the sketch started. Writes array data to the text area of the Processing …
Processing Foundation — Projects
A version of Processing designed for creating native Android applications, allowing developers to write code that runs on Android devices with the same ease as desktop sketches.
Digital image processing - Wikipedia
Digital image processing is the use of a digital computer to process digital images through an algorithm. [1][2] As a subcategory or field of digital signal processing, digital image processing …
Environment / Processing.org
Processing allows people to create sketches at two levels of complexity that we call "static" and "active" sketches. People new to programming often begin with static sketches to learn about …