
Roblox Creator Hub
Discover all the tools and resources at your fingertips The Creator Hub, available to all Roblox Creators, gives you all the tools and resources you need to learn, manage and grow your content.
HapticService | Documentation - Roblox Creator Hub
Provides haptic feedback to controllers and devices.
MicroProfiler | Documentation - Roblox Creator Hub
On the mobile client, open the Settings menu and change the MicroProfiler to On. Then from a development machine on the same network, use your web browser to navigate to the provided IP …
Weapons kit | Documentation - Roblox Creator Hub
By default, the weapons system adds "sprint" capability, so players can sprint by holding the Shift key, pushing fully up on the dynamic thumbstick (mobile), or pushing fully up on the left joystick (gamepad).
Create HUD meters | Documentation - Roblox Creator Hub
Mobile devices (phones and tablets) have the least amount of screen space, so it's important that your UI elements fit on smaller screens and that they're clearly visible to players. The best way to test UI …
KeyCode | Documentation - Roblox Creator Hub
The KeyCode enum contains a list of byte keycodes that represent the key or button involved in user input. This enum also includes buttons and axes present on gamepads, and 96 World [] values for …
Mouse | Documentation - Roblox Creator Hub
While a mouse may not be available on all platforms, Mouse will still function on mobile (touch) and console (gamepad), which don't typically have mice or pointer hardware.
Highlight | Documentation - Roblox Creator Hub
As a performance limit, Studio only displays 255 simultaneous Highlight instances on the client at a time. If you exceed this limit, the additional instances are silently ignored.
ScreenGui | Documentation - Roblox Creator Hub
Determines whether the ScreenGui overflows into the range of Roblox's core UI elements.
UserGameSettings | Documentation - Roblox Creator Hub
A basic example that shows how you can listen to changes in the user's settings. With this code pasted into a LocalScript running in the StarterPlayerScripts, you can change settings in Roblox's game …