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  1. How to make the script wait/sleep in a simple way in unity

    There are many ways to wait in Unity. They are really simple but I think it's worth covering most ways to do it: 1.With a coroutine and WaitForSeconds. This is by far the simplest way. Put all …

  2. Unity Hub "Install failed: Validation failed" message whenever I try …

    Jul 19, 2023 · The issue is that then when I try to connect Unity to Visual Studio Code, it doesn't fully connect and features like IntelliSense don't work. I suspect this is because I didn't install …

  3. Unity: Conflict between new InputSystem and old EventSystem

    Nov 26, 2020 · You probably tried to import a new input system package for multiple input devices compatibility. These type of errors are due to conflict between old and new input system …

  4. Cannot finish the game in Unity using Application.Quit()

    Dec 21, 2021 · You can quit a game in Unity by calling the Application.Quit function, which will close a running application. However, while this works to end a built application, Application …

  5. How to change text by script in Unity - Stack Overflow

    May 6, 2021 · Here in Unity, you have a component-oriented design. Text and Button are just Components of GameObject entities. Most parts of your game scripts are also Components …

  6. Unity, rotating a Vector3 along an axis - Stack Overflow

    Dec 22, 2022 · For example, I have a Vector3 and I waant to rotate it relatively Y-axis (Vector3.up). Can I do it using built-in methods, or should I use coordinate geometry and …

  7. Unity - converting a Quaternion to a Vector3 - Stack Overflow

    Unity - converting a Quaternion to a Vector3 Asked 5 years, 3 months ago Modified 5 years, 3 months ago Viewed 18k times

  8. what is the difference between Update & FixedUpdate in Unity?

    Dec 24, 2015 · What is the difference between the Update and FixedUpdate methods, and when should these methods be used?

  9. Rotate object in Unity 3D - Stack Overflow

    transform.rotation = Quaternion.LookRotation(Input.acceleration.normalized, Vector3.up); But i would like to rotate object like for example screen is rotating - 0, 90, 180 and 360 degrees. …

  10. Unity UI button not reacting to clicks or hovering

    30 I'm using Unity 3D's new UI system to build a pause menu for my game. Currently I'm trying to have my buttons respond to mouse clicks. Some of my hierarchy is as follows: When I click on …